TraitementClient.h

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00001 /***************************************************************************
00002  *   Copyright (C) 2007 by Pierre Schmitt, Ludovic Giacomello, Nhi Ly   *
00003  *      *
00004  *                                                                         *
00005  *   This program is free software; you can redistribute it and/or modify  *
00006  *   it under the terms of the GNU General Public License as published by  *
00007  *   the Free Software Foundation; either version 2 of the License, or     *
00008  *   (at your option) any later version.                                   *
00009  *                                                                         *
00010  *   This program is distributed in the hope that it will be useful,       *
00011  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00012  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00013  *   GNU General Public License for more details.                          *
00014  *                                                                         *
00015  *   You should have received a copy of the GNU General Public License     *
00016  *   along with this program; if not, write to the                         *
00017  *   Free Software Foundation, Inc.,                                       *
00018  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00019  ***************************************************************************/
00020 
00021 #ifndef TRAITEMENTCLIENT_H
00022 #define TRAITEMENTCLIENT_H
00023 
00024 #include<string>
00025 #include<iostream>
00026 #include <cstdlib>
00027 #include <sstream>
00028 
00029 #include "SocketTCP.h"
00030 #include "Thread.h"
00031 #include "BdD.h"
00032 #include "TraitementComServeurJeu.h"
00033 #include "LanceurSJ.h"
00034 #include "Partie.h"
00035 
00036 using namespace std;
00037 
00041 class TraitementClient : public Thread {
00042 public:
00048         TraitementClient(Socket *s);
00049 
00050         ~TraitementClient();
00051 
00059         void *Traitement();
00060 private:
00065         bool WaitForHello();
00066 
00071         bool Authentification();
00072 
00077         bool EnvoyerListePartie();
00078 
00083         bool EnvoyerListeScore();
00084 
00091         bool CreerOuRejoindrePartie();
00092 
00096         Socket *mSocket;
00097 
00101         BdD *mBdD;
00102 
00106         TraitementComServeurJeu *mComSJ;
00107 
00111         LanceurSJ *mLSJ;
00112 
00116         Partie *mPartie;
00117 };
00118 #endif

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