Singleton.h

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00001 /***************************************************************************
00002  *   Copyright (C) 2007 by Pierre Schmitt, Ludovic Giacomello, Nhi Ly   *
00003  *      *
00004  *                                                                         *
00005  *   This program is free software; you can redistribute it and/or modify  *
00006  *   it under the terms of the GNU General Public License as published by  *
00007  *   the Free Software Foundation; either version 2 of the License, or     *
00008  *   (at your option) any later version.                                   *
00009  *                                                                         *
00010  *   This program is distributed in the hope that it will be useful,       *
00011  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00012  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00013  *   GNU General Public License for more details.                          *
00014  *                                                                         *
00015  *   You should have received a copy of the GNU General Public License     *
00016  *   along with this program; if not, write to the                         *
00017  *   Free Software Foundation, Inc.,                                       *
00018  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00019  ***************************************************************************/
00020 
00021 #ifndef SINGLETON_H
00022 #define SINGLETON_H
00023 
00024 #include <iostream>
00025 #include <cstdlib>
00026 #include <fstream>
00027 
00028 #include "Mutex.h"
00029 
00030 using namespace std;
00031 
00039 template <typename T>
00040 class Singleton{
00041 protected:
00046         Singleton() {}
00047 
00052         ~Singleton() {}
00053 public:
00058         static T *GetInstance (){
00059                 static Mutex m;
00060                 m.Lock();
00061                 if(mSingleton==NULL) mSingleton = new T;
00062                 m.Unlock();
00063                 return (static_cast<T*> (mSingleton));
00064         }
00065         
00069         static void KillInstance(){
00070                 static Mutex m;
00071                 m.Lock();
00072                 if(mSingleton!=NULL){
00073                         delete mSingleton;
00074                         mSingleton = NULL;
00075                 }
00076                 m.Unlock();
00077         }
00078 private:
00082         static T *mSingleton;
00083 };
00084 
00085 //Initialisation du pointeur, très important!!!
00086 template <typename T>
00087 T *Singleton<T>::mSingleton = NULL;
00088 
00089 #endif

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